Hi! 👋 Engineering Student | Tools & Systems Developer
👨💻 About Me I am a French engineering student currently preparing for a degree in aeronautical and mechanical engineering. When I'm not studying physics or practicing on flight simulators, I build highly optimized, modular systems for Godot 4.
My goal is to provide indie developers with clean, production-ready code (both in GDScript and C#) so they can stop worrying about backend logic and focus on creating great games. All my current tools are free and open-source.
🛠️ Skills
📦 Open-Source Assets

inventory system